Speed run of Super Mario Bros.: The Lost Levels in Super Mario All-Stars done during June 2004. Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: Two words sum this run up for me: Zero Deaths. I'm not much of a speed guy when it comes to Mario games, but this game is so tough that I'm willing to bet that we won't see perfect runs through The Lost Levels anytime soon. Therefore, I put a premium on survival. The speed is decent enough for now,... favoritefavoritefavoritefavoritefavorite ( 2 reviews ) Topics: Mario: The Lost Levels, Super Nintendo
Speed run of Super Mario Bros.: The Lost Levels in Super Mario All-Stars as Luigi done on October 25 2005. Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: This run was done a while ago. It has a couple deaths, but I was getting tired of playing this game, so I stopped here. Someone else said they had a run which was faster, so I didn't send this one in.. but that run has yet to materialize. So here's mine. I don't feel like writing a... favoritefavoritefavoritefavoritefavorite ( 1 reviews ) Topics: Mario: The Lost Levels, Super Nintendo
Another Super Mario Bros 2j movie! This time it features a completely different strategy. Mario grabs a mushroom and a flower! Lots of weird things happen. Be sure to watch carefully :) This movie is 0.86 seconds faster than the currently published version. Would be more (or maybe less), if the censorship principle wasn't there (see previous submission text). Bigger final score. Less waiting. More action. Big Mario is essentially two (or one and half) small Marios. This means two times more... Topics: Mario: The Lost Levels, Emulated run, tool-assisted speedrun, NES
It's again been a long time since the movies for this game were last improved. This movie is now 2.58 seconds faster than the previous version by the same author. This is the real Super Mario Bros 2. Yes, this game is real. It just wasn't released in the USA. It was later ported to SNES, and released as "Lost Levels". Topics: Mario: The Lost Levels, Emulated run, tool-assisted speedrun, NES
This is a speedrun of the Japanese Super Mario Bros 2 (aka. Lost Levels), using a suboptimal punk called "Luigi". He jumps higher than Mario, but acts slower in many ways. However, the movie is in no way worse than the Mario version - some new creative solutions have been found. The left+right boost isn't working as well as the reverse jump boost(Pom's discovery in SMB1). At least, since it's pretty well played and show some great skill and glitches, it is supposed to pleased you eyes... Topics: Mario: The Lost Levels, Emulated run, tool-assisted speedrun, NES
For more details, see http://tasvideos.org/254M.html An improvement of 2.58 seconds over Bisqwit's previous TAS due to time savings throughout the run. Topics: NES, Nintendo, TAS, Tool-assisted, Speedrun, TASVideos, Mario, Super Mario, Lost Levels, Bisqwit
For more details, see http://tasvideos.org/677M.html This is Bisqwit's third attempt at this game, about 30 seconds faster than his previous attempt. It is simply a revision of level 7-2 in which he picks Mario and takes advantage of getting on the ceiling to score a shortcut. Topics: NES, Nintendo, TAS, Tool-assisted, Speedrun, Mario, Super Mario, Lost Levels, Bisqwit
For more details, see http://tasvideos.org/11M.html This TAS saves 47 frames (0.78 seconds) over the previous one by Michael F. Improvements come mostly from more wall-jumping. Topics: FDS, Nintendo, Famicom, Famicom Disk System, TAS, Tool-assisted, Speedrun, Mario, Super Mario, Lost...
For more details, see http://tasvideos.org/683M.html This movie beats Bisqwit's previous one by 2.4 seconds. Improvement comes from overall better precision. The most significant improvement seems to be at the end of 5-1, where a koopa is used to launch Mario to the top of the wall. Topics: FDS, Nintendo, Famicom, Disk System, Famicom Disk System, TAS, Tool-assisted, Speedrun, Mario,...